The Solomon Second Temple 3D Model is a meticulously crafted digital reconstruction of the ancient Temple complex that once stood on the Temple Mount in Jerusalem — a site of profound spiritual, historical, and cultural importance for Judaism and world heritage. The original Temple (first built under King Solomon) and its later rebuild under the Second Temple period have symbolized faith, community identity, and architectural grandeur. This 3D model allows creators, historians, educators, and digital artists to bring this iconic structure into virtual reconstructions, historical visualizations, or immersive environments — preserving a cornerstone of ancient heritage in modern digital form.




High‑Quality 3D Model Features
Crafted with respect for historical descriptions and archaeological insights, this model reconstructs the temple’s core architectural layout — including sanctuary, courtyards, and supporting structures — with careful attention to scale and detail.
Modeling Highlights
- Faithful recreation of the temple’s core layout: temple building, inner sanctuary (“Holy of Holies”), outer courtyards, and surrounding precinct walls, following traditional descriptions.
- Accurate proportions based on historical records: rectangular floor plan and tripartite internal layout (porch/vestibule, sanctuary/hall, inner sanctum).
- Detailed architectural elements: columns, carved façades, stone and wood textures, gates, altars, and courtyard surfaces — all optimized for realism.
- Balanced geometry with optimized mesh flow for efficient rendering and editing.
- Fully UV-unwrapped geometry enabling high‑quality material and texture mapping.
Technical Specifications
- Polygon Count: Optimized for balance between architectural detail and performance (see product listing for exact polygon/vertex quantities)
- Vertex Count: Designed to ensure smooth rendering while retaining structural detail
- Textures: High-resolution base textures; compatible with PBR workflows when using provided material maps (diffuse/albedo, normal, roughness/metallic, etc.)
- Texture Resolution: Suitable for HD and 4K renders, enabling crisp detail for both close-up and wide-view renders
- Units: Centimeters (or as specified in package metadata)
- Modeling Software Compatibility: Built with standard 3D modeling tools — compatible across major 3D applications and workflows
- UV Mapping: Fully unwrapped, non-overlapping UV layouts for all components, ready for material / texture application
Key Features
- Render‑Engine Ready: Compatible with major render engines (V-Ray, Corona, Arnold, Redshift, etc.) as well as real‑time engines depending on provided format version
- Optimized Geometry: Clean mesh topology, enabling smooth performance in games, interactive applications, and large scene renders
- Correct Origin Placement: Model centered at world origin for easy scene placement and scale alignment
- Clear Naming Conventions: All structural elements — temple building, courtyards, walls, gates, altars — named logically for intuitive editing and scene management
- No Additional Plugin Requirements: Model works out‑of‑the‑box without reliance on custom or proprietary plugins
- Modular Structure (if included): Ability to isolate core temple, courtyards, outer precinct, and accessory elements for flexible composition and customization
- High‑Resolution Materials & Textures: Supports realistic rendering of stone, wood, metal, ceremonial fixtures, and environmental surfaces
Supported File Formats
This model package includes multiple widely supported formats to ensure maximum compatibility across workflows:
- 3ds Max (.max)
- FBX (.fbx)
- OBJ (.obj)
- 3DS (.3ds)
- Additional universal or exchange formats as provided in the product package
Ideal Use Cases & Applications
The Solomon Second Temple 3D Model is a versatile asset well-suited for a wide range of professional, educational, and creative projects:
- Historical & Architectural Visualization — Reconstruction of ancient Jerusalem, heritage documentation, scholarly presentations
- Game Development — Historical games, educational simulations, role‑playing or strategy titles set in ancient times
- VR / AR Experiences — Immersive virtual heritage tours, cultural heritage apps, interactive educational environments
- Animation & Film Production — Historical reconstructions, cinematic documentaries, period films, educational animations
- Educational & Cultural Projects — Virtual exhibits, museum installations, religious and historical instruction, comparative architecture studies
Why Choose This Model?
By combining historical fidelity, architectural detail, optimized geometry, and broad compatibility, the Solomon Second Temple 3D Model offers a production-ready, versatile solution for creators across disciplines. Whether your goal is to build an immersive educational experience, reconstruct ancient heritage, or include a historically significant structure in a game or simulation — this asset provides a strong, accurate foundation, ready to integrate into professional pipelines with ease and reliability.